Computer Games Design

Adventures in Procedural Content Generation - Adam Speers

Computer Games Design

Adventures in Procedural Content Generation - Adam Speers

Taking a break in Zermatt

About me

I’m Adam Speers, a full stack software developer, business analyst, project manager.

Currently In my 3rd year of a degree in Computer Games Design at University of Suffolk, I am highly motivated to learn new skills and technologies. Current areas of interest are procedural game development using Unity and C# in conjunction with 3DS Max & Blender Modelling tools especially PBR workflow.

I'm an innovative thinker with strong influencing skills, highly experienced at communicating with personnel at all levels. With strong team and mentoring skills. I pride myself on my ability to unify a group of co-professionals to achieve common goals.

I have worked extensively in the financial services industry both as a Senior Business Analyst and Applications Developer, most recently as Agile Team Leader on a large data migration project. These roles have given me wide experience of managing teams on complex IT projects.

I aim to create a beautiful corner of the web free of ads,with some interesting posts to entertain and enlighten.

Key Skills

• Analysing & documenting complex customer and system requirements

• High Res & Low Res, World Modelling, Environment Art, Prop Modelling

• Prototyping game ideas (Unity, Unreal engine)

• Project management (DSDM Atern, Scrum, Waterfall, Prince 2)

• Managed agile teams: numbering 4 to 10 people

Technical Skills

Contact

Hey, So you want to talk to me? Seen something you like? Great, send me a message using this form and i'll get back to you.

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Study - University of Suffolk

Waterfront Building, 19 Neptune Quay, Ipswich IP4 1QJ

https://www.uos.ac.uk/courses/ug/ba-hons-computer-games-design

Get Serious, Get Games.

The lecturers here are specialised in game design and programming, with a range of games industry and academic backgrounds. You'll learn more than just how to use software (Photoshop, 3ds Max, Unity, Unreal Engine). You'll also develop an understanding of the psychological approach to games design, how to motivate your players, create empathy and more!

You'll have opportunities to work on project briefs set by games companies. Receive feedback on your course work from industry professionals. Free extra-curricular Game Business Start-up course provided by the Ipswich Games Hub.